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Audio Track - Game Scope 2017


Dato og tid

Fredag d. 18. august 2017 kl. 09:00 til 12:00

Tilmeldingsfrist

Fredag d. 18. august 2017 kl. 01:00

Sted

Nordkraft, Kjellerups Torv, 9000 Aalborg Nordkraft
Kjellerups Torv
9000 Aalborg

Audio Track - Game Scope 2017


Arrangementsbeskrivelse

Game Scope 2017 invites composers and sound designers to a conference track which focuses on, the often unsung hero of games, sound. The Audio Track can be seen as an opportunity to learn from people in the industry, such as Jesper Kyd, Niels Sørensen, and Birgitte Rode, while also become a place to network with individuals of similar interest/career.

Host

  • Jan Larsen - Director of Danish Sound Innovation Network

Speakers 

  • Jesper Kyd - THE IMPORTANCE OF MUSIC FOR IMMERSIVE GAME EXPERIENCES
    Jesper Kyd is known for his work on the Hitman series, Borderlands series, and State of Decay series, to mention a few. He will be sharing the experiences and knowledge he has gained from working on these big titles. 

  • Niels Højgaard Sørensen - COMPOSING AN INTERACTIVE MUSICAL: LESSONS LEARNED FROM CREATING FIGMENT
    The talk will give an insight into the practical approaches and tricks used to create the game’s surreal, musical world as well as touch upon the thoughts behind the game’s unique blend of exploration and interactive music/sound.

  • Birgitte Rode - STYLE AND TONE
    Sound Identity and Sound Design is both necessary to create tension, action, mood and feelings both for the individual game, but also to create an Identity for Gaming Company´s brand in general.

Practical info
  • Friday the 18th of August, 09:00 am - 12:00 pm. 

  • Nordkraft, 1. floor, seminarrum 3.3.17,  9000 Aalborg

  • More information can be found on gamescope.dk/conference/ or contact Henrik Schmücker on HSCH@Aalborg.dk

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